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This resource allows vehicles to remain persistent in the world, ensuring they stay where they were last left. It uses ox_lib under the hood to read and apply vehicle properties.

Installation

You can find the installation guide here.

Files Structure

bridge
plugins
VehicleDeformation.lua *
client
bridge.lua
functions.lua
init.lua
main.lua
utils.lua
server
bridge.lua
db.lua
events.lua
init.lua
main.lua
utils.lua
shared
config.lua *
events.lua *
fxmanifest.lua

Open Files

Some files are “open”, meaning you can edit them to adapt the script to your server’s needs. Files marked with * in the tree above are open.

Developers

If you are a developer and want to interact with the persistence system, check the Exports page.
Last modified on March 13, 2026