All credits for the deformation logic go to Kiminaze. We simply provide a bridge to use it with our persistence system.
Requirements
- VehicleDeformation by Kiminaze
Configuration
To enable this plugin, setConfig.Bridge.VehicleDeformation to true in shared/config.lua.
shared/config.lua
How it works
When enabled, the script will use theGetVehicleDeformation export from VehicleDeformation to save the deformation data of the vehicle.
This data is then applied when the vehicle is spawned.